Tonight’s noticeboard
Bring curiosity, not a résumé.
- Put the rulebook within reach, not in one person’s hands.
- Name the intended mood: chatty, puzzly, cooperative, or gently competitive.
- Let a guest pass on a genre without needing a reason.
Issue 07 · set the table
A graphic little journal for generous tabletop nights: clear starts, loose endings, and games that make a room feel like a neighbourhood.
No clocks, no podiums—just a table, a few choices, and time to settle in.
A good seat changes the whole night.01 / SESSION BULLETIN
The small signals that tell everyone what kind of night this is before the first card is dealt.
Tonight’s noticeboard
02 / FORMAT SELECTOR
Slide through four useful starting points. The selection changes the host note at right; none is a default, because groups arrive differently.
Selected / 03
Set out components in small groups, then teach the first decision before every exception. Invite players to say what they are trying, so planning stays social rather than silent.
Host cue: Keep snacks away from the shared pieces and give the table a clear edge for discarded cards.



03 / TABLE POSTCARDS
Four small reminders that games live in people, hands, pieces, and the ordinary rooms that hold them.




03 / HOST SEATING MAP
The best seat is not the best view. It is the seat that makes a question feel normal.

04 / TIMER-FREE PACING
A relaxed night can still have a satisfying shape. Use room cues, not countdowns.
05 / COMPONENT CARE DRAWER
A few quiet habits protect shared games and help the next setup feel immediate.

Keep drinks on a separate surface and return cards in small, square stacks. If a card bends during play, do not rush to flatten it at the table; lay it between clean, dry sheets afterward so the evening stays easy.
Use a shallow bowl or cloth tray for loose pieces. It catches runaway dice, makes packing less fussy, and keeps tiny wooden parts from migrating beneath chairs or into snack crumbs.
Start with a quick wipe and a cloth or placemat under rough components. The aim is not a precious museum display; it is a surface where everyone can reach, rest an elbow, and move a piece confidently.
06 / CHOOSE THE NEXT GAME
Check the ingredients you want for the next table. This list stays on your device until you clear it.
Good table manners are not about perfection. They are a way of keeping choices with the people making them: offer help, do not seize a turn; explain openly, do not perform expertise; make room for the quiet player before adding another rule.
07 / FAQ
Four things hosts often wonder about when the chairs are arriving and the components are still in their boxes.
08 / CONTACT
Have a thoughtful hosting question or a journal idea? Prepare a message below.